These are various props and environments I helped to work on for God of War. Each photo has a brief description of what I did.
An assembled tree root breakable asset from in game
modular tree root assets used to create various barriers throughout the game
early mockup of axe target
spin axe target
breakable axe target
Odin's Library elevator asset. Used existing trims and materials to assemble a new elevator asset
Tyr's Temple Door. Created new and used existing trims and materials to make this door.
Set dressing and some texture polish